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  #11  
Old 04-20-2008, 06:47 AM
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Oh I love that game... for anyone whos beaten it did you get the good or bad ending?
I got the good one(I just couldn't kill those little sisters)
I got the good ending too ... same reason ... I just couldn't seem to kill those little sisters.

I might go back and try to ... I would like to see the other ending ... I just don't know if I will be able to take those little sisters out.
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  #12  
Old 04-20-2008, 07:20 AM
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Originally Posted by Ceb18 View Post
Oh I love that game... for anyone whos beaten it did you get the good or bad ending?
I got the good one(I just couldn't kill those little sisters)
I've gotten both endings...and it only takes 1 dead little sister to get the bad ending. Now I'm playing through it a 3rd time just cuz it's that damn fun!!!! I totally see the parallels to Lost, although Bioshock is definitly scarier and creepier.
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  #13  
Old 05-07-2008, 06:00 PM
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Yep, Bioshock was a great game, kind of scary too.
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  #14  
Old 05-07-2008, 08:47 PM
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Originally Posted by diggler View Post
I've gotten both endings...and it only takes 1 dead little sister to get the bad ending....
I'm pretty sure you can get away with harvesting one of them, I harvested one and saved the rest and got the good ending, then went back and harvested all of them and got the bad ending.

Another thing this game has a lot of similarities to is the Ayn Rand novel Atlas Shrugged. A lot of people have said it pays homage to the novel, but I don't think those people have read much Ayn Rand. It seems to me more like an indictment of the philosophies represented by the book.
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  #15  
Old 06-20-2008, 04:41 AM
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After reading through this thread, I just spent about a half hour at the Bioshock website.
First off, this game looks like it's very well produced. I love the fact that this hidden city isn't in the future, or designed today, but rather it's from the 50's. That gives a very cool retro look.
Now looking at the site with Lost in mind, I'd say the game itself is nothing like Lost. However I did see some Lost-like aspects to it.
A Utopian society built away from humanity that breaks down...... The Island?
In the clip showing a battle with a Big Daddy, I thought the thumping around and growling noises the Big Daddy made were reminiscent of Smokey. Then I find out the Big Daddys are a security system, hmmmm.
And the best one, after poking around and finding the official game trailer, was that they used "Beyond the Sea" as the background music for it.
So, Lost-like or not, I'm getting this game.
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  #16  
Old 06-20-2008, 05:12 AM
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I just finished playing the third time through...

Trust me on this, saving the little sisters results in a better ending. I am a friend of evil/bad endings, but I couldn't help but feel like a c**t for screwing over Tenebaum like that.

I can't wait for the movie!
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  #17  
Old 06-20-2008, 04:00 PM
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Bioshock steals liberally from Ayn Rand. Its brilliantly put together, clever, well written and beautiful... However, if you want some Lost analogies and connections, go for Ayn Rand novels.

Also for some Lost based Rand loving, Par Avion is your episode. Sawyer is reading The Fountainhead - a Rand book.
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  #18  
Old 06-20-2008, 04:02 PM
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Quote:
Originally Posted by LostLocke View Post
with a Big Daddy, I thought the thumping around and growling noises the Big Daddy made were reminiscent of Smokey. Then I find out the Big Daddys are a security system, hmmmm.

And the best one, after poking around and finding the official game trailer, was that they used "Beyond the Sea" as the background music for it.
So, Lost-like or not, I'm getting this game.
Using that song was really clever of them.
There was not a single game in 2007 that gave me that feeling of "oh shiiiii..........." then when I'd acidentally hurt a Big Daddy under my control only to have it charge at me whilst vulnerable...

Though the funniest thing you can do in the game is make BD's fight each other
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  #19  
Old 06-21-2008, 02:32 PM
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*must check this game*
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  #20  
Old 06-21-2008, 06:18 PM
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Another great thing about the game is the characters that you never even meet become such a big part in the game! Diane, Tenebaum, Papparazi, etc.
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